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More slow play remedies

'Greed and impatience may well be the dark culprits of this burgeoning problem'. What do you think?


Posted: 5 August 2004
by Bob Warters


Evidence of slow play

Too little time between groups, deep rough at driving distance limits and new technology has been blamed for the growing emergence of slow play at courses around the UK.

Golfmagic visitors have identified dozens more reasons and suggested remedies but greed and impatience may well be the dark culprits of this burgeoning problem.

Some courses have introduced ‘call up holes’ – par-3s where groups tend to concertina on the tee while those ahead putt out.

Others have brought in stroke penalties and disqualification for transgressors. One course even threatened to disqualify all competitors if one group took more than the stipulated four hours to complete 18 holes. Competitions quickly speeded up.

This year’s Open at Royal Troon produced few instances of slow play, with tee times organised at 11 minute intervals (introduced in 2002) and officials putting groups ‘on the clock.’

However, many courses are still guilty of allowing too little time between groups off the first tee (a measly seven minutes by some) in a bid to fit in more competitors while pay-and-play and resort courses are often too anxious to maximise revenue potential.


Tiger in a hurry

Anxiety to get started with the group ahead still in range can also cause hold-ups in social games.

As the R&A commented in its ‘Pace of Play’ investigation last year, where 60 key figures in the game debated the problem: "Individuals playing slowly is regarded only as a contributory reason for rounds of five and six hours. A whole catalogue of other causes can be identified and accepted.

And some blame can even be laid at the door of new technology. For those golfers who strike the ball in excess of 300 yards, the shorter par-4s are more like par-3s and occasionally reachable off the tee while most par fives have become 'two-shotters', again causing hold-ups.

Deep rough being allowed to form in areas where golf balls are most likely to get lost, can also be a key contributory factor.

The conference concluded that a five point plan should be introduced at every course to improve the pace of play.

1. Management policies

Overcrowding the golf course must be avoided. Starting intervals should be widened.

2. Player ability

Play from the most appropriate tee is recommended to avoid making hole positions too difficult.


Rough too deep

3. Maintenance

Ensure that the length and location of the rough avoids numerous lost balls and that the speed of the greens is reasonable.

4. Course Design

Adopt favourable sequences of holes to avoid bottlenecks Fore example an opening par-5 followed by a difficult par-3 is a recipe for slow play.

5. Player Behaviour

Clubs and their professionals should communicate with all players and advise what is expected of them, to exercise etiquette at all times and be ready to play when required.

If you have any better ideas, join the discussion on the forum.


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Yesterday,Iplayed in the VW Masters at Carden Park,Cheshire. The round took 5hrs 15 mins. I lost both concentration, and the will to live. How can play be speeded up - permanently. Seniors Opens can often take 4hr 45 mins. It is thoughtless golfers who take so long. Any ideas on speeding up play, apart from electrocution of offenders(This would reduce membership and put up my fees) This is really a serious point and is ruining golf for many. Rod Dean
Posted: 28/07/2004 17:09

Slow play has and can destroy what should be a pleasurable round of golf. Not wishing to state the bleeding obvious I think I will and if I have missed any (which I will) feel free to add to the list.


If in any doubt play a provisional (don't you just hate walking back to a tee)

When walking to your ball get the course planner out and work out what the next likely club will be.

Before looking for a colleagues ball is it clear for you to play your shot first, if it is play it then look for your mates ball.

If your 3 - 4 ball has splatted tee shots all over the place don't stand behind each other and admire your approach shots get to your own ball and be ready to play when its your turn.

If your planning on laying up and your partner is going for the green, with their consent, play your ball first.

Leave your bag at the side of the green that will be on the way to the next tee, not in front or at the wrong side.

Fill your scorecards in on the tee of the next hole(after every hole) and not on the previous green.

BUT MOST OF ALL if you have lost ground on the group in front and are looking for balls invite the group behind you to play through if they're waiting.

Posted: 28/07/2004 17:46

The R&A have adopted and stress the importance of "Ready Play". This basically means if you are ready to play your shot do, even if your are closer to the hole. This etiquette only applies to Strokeplay and Stableford, in Matchplay the furthest away must play next.
I only discovered this myself a few weeks ago and our club is paying it particular attention at the moment to help improve the speed of play.
Have a word with your club and committee to help push this. It should help a little anyway.
Posted: 28/07/2004 18:45

fire your drives and approtch shots over the group in fronts heads
this is guranteed to speed them up

only kidding i dont condone this
keep up with the group in front and if you meet on the tee ask if you can play thru
Posted: 29/07/2004 02:40

As Club President, I often bring this problem up at Council Meetings, although any solution, such as recording start and finish times on cards usually only last a short time. However,mentioning to a group in front that they are slow,however you put it, regrettably usually brings forth abuse, and blame on others. It is gradually ruining the game for me, which is sad after 35 years.
Rod Dean
Posted: 29/07/2004 19:48

I have found the solution to fast play, certainly as a two ball; play with a member of the commitee.

Played 18 holes last night in 2hours 50 min with the Club Chairman in our summer knockout and groups in front were practically jumping out of their way to let us play through.

A normal medal round is 4 to 4:15 and that's still playing quite swiftly round our tough track and my previous quickest was 3:20.

Posted: 30/07/2004 12:52

I do not want to play 18 holes of golf jogging. I agree that 4 - 5 hours is a bit much but on the other hand those that see it as imperative that a round is completed in less than 3 hours put unnecessary pressure on groups ahead.
Playing as a three ball and keeping up with the group ahead saw us complete 18 holes in 3. 30 (the card suggests a target 3. 40).
This didn't stop the following group remarking in the changing room that we should have put 'pressure' on the group ahead.
"What time are you playing next week" Mad Bob enquired.
"8. 40" the grey haired mean faced one replied "Why?"
"Cos I wanna make sure I'm not playing in front of you miserable bastards again" Bob replied.


Posted: 30/07/2004 17:59

I have never claimed that under 3 hours should be the norm - age dictates otherwise. All I ask is that players who wish to dawdle be aware of quicker players behind AND LET THEM THROUGH.Courses that demand buggies are also contributing to the problem. When you are not certain of the ball direction before hitting, keeping to a buggy path can mean walking further that if you used a trolley. And while I am grumpy, another thing that annoys me is............
Rod Dean
Posted: 31/07/2004 14:22

Rodney

Chill out an smell dem flowers man!

As the Monkey man would say.
Posted: 31/07/2004 15:00


Ian
Easy remedy in comps... give folk a starting time and a finishing time! If you are not finished by that time, card goes in the bin! Easy!

No one wants to jog...agreed! But there is nowt worse than standing around waiting to play because the inconsiderate swines in front are dawdling!
Posted: 02/08/2004 15:21


Taz
Played the seniors August medal this morning, really pleasant round with good company @ just over 4 hours. The only time we were held up was on a couple of par 3's waiting for the group ahead to finish putting. Sometimes it does seem as if they are taking their time but in reality even a couple of minutes waiting seems longer than it really is - bit like traffic jams.
Best thing is to chill and not let it wind you up, the only golf that will suffer is your own.


Mind you it helps a bit if you have shot two under net for the round.

Yey!

; o )
Posted: 02/08/2004 15:42

The lads who seem to want to run around at our place only do so because they have to tell their wives what time they'll be home and if they're late wo betide them.

3.5 - Hours is reasonable for most Stableford's but we'd expect a Medal to take 4 hours plus.
Posted: 02/08/2004 15:43

Somebody holds you up and your card is binned excellent idea Ian.

Come on guys, you are out there in the fresh air playing a game. Perhaps we should ban all beginners, no sod that everyone over 20 hcp, everybody over age 55 and we should change our soft spikes for running spikes.

Just under 4 hours is the average medal time for my course, seems reasonable to me.

Ok I agree that 5 hours 15 is excessive but most complaints about slow play are in my own opinion unwarranted.

I would love to able to have a clear course in front of me so I could go around in 2 hours 30-45. Until I can afford my own course I will try to dwell in the real world and enjoy what I have got.


Posted: 02/08/2004 16:03


Taz
The faster you go round the more you pay per hour to play.
Golf isn't cheap - get your money's worth.

I play 3 times a week at an average of 3 1/2 hourse a game for 75 quid a month - now I make that £1.80 an hour.

If I just played once a week on a Saturday and rushed round in 2 hours 50 ninutes. It would cost me £6.80 an hour to play.
Posted: 02/08/2004 17:22

I am another golfer who thinks it is not a race but do the obvious.
Mark cards on the tee not the green.
Be ready to play when it is your turn.
Leave bags on the exit from the green to the next tee where possible.
Walk quickly between shots.
Let groups who are playing more quickly through.
An American one.
On par threes mark your balls on the green and allow the group behind to play up.
Putt out while they are walking up
Posted: 02/08/2004 18:26

I personally do not like the idea of marking your ball and waiting for the group behind to play up.
Our club did it regularly on every Par3 for a month. It was exceptionally dangerous (just how many people missed the green was high and when the light was bad (a grey sky) you just could not see the ball coming towards you) plus it puts extra pressure on the group playing up. On a Par3 that requires a bit of walking from tee to green I can understand. Anyway I hated it, and I do not think it helped speed the round up at all.
Posted: 02/08/2004 18:54

The best way too speed up play is to play when your ready and not wait til its your turn,even if your nearer the hole .Its amazing how much this speeds up a round
Posted: 02/08/2004 19:10

I agree with AC. Call up Par3's are dangerous & make no sense.

For safety & etiquette, anywhere else on the course, you don't hit until others are out of range. Yet on call up holes, you fire away regardless. If someone is injured, I'd bet the Club's insurers wouldn't be too happy.

At the next tee, the group you called up will almost certainly have to wait because your group will still be in range on that fairway.

In any case isn't play supposed to be continuous? So why does the committee introduce an artificial delay in playing a hole.
Posted: 02/08/2004 19:58

Reloader has the right idea. As most of us are only playing a friendly game (except in monthly medals etc) then there is no need to stick to the furthest from the pin goes first rule. If your ready and it's clear then go. This will give your playing partner a bit more time for selecting a club etc. This allows your game to flow at your pace.

Another thing that should be encouraged is not to take 50 or so practise swings. Take as many as you need to feel the shot but on every course you see the bloke who thinks he is the tour pro and takes more swings than garcia regrips only to thin it 20yds. I know we all do this every so often but does it really need that many swings?
Posted: 03/08/2004 14:33

I am surpised you think call up on PAr 3s is dangerous.
You mark retire to the back of the green and wait.
I played in the USA for over a year when I first started playing and cannot remember anyone ever getting hit by a ball on par 3s.

It can't be difficult Americans can do it
Posted: 03/08/2004 14:53

Recently played in an open at Lancaster Golf Club, the signature hole is the par 3 18th. A member of the clubs committee told me that they had wanted to make that a call on hole but had been told that for Health and Safety reasons they would have to build a shelter for golfers to stay in while the group behind played to the hole.

Slow play is really simple, if someone wants to play a round in 6 hours for whatever reason health etc, fine, but DO NOT MAKE THE REST OF THE COURSE PLAY AT YOUR PACE if you lose a clear hole in front invite the players behind to play through.

A slight problem at our course where some members beleive that if they are playing an internal competition they can play at whatever pace they wish and not let anyone through, slightly irratating
Posted: 03/08/2004 15:08

We have 2 par 3 holes at my course where you call up the group behind to play while your on the green. Personally I don't like it as I've found it quite dangerous. A few playing partners agree.
Posted: 03/08/2004 15:22

Well they must be better golfers over there!!! (Or perhaps it's just Belgium.) But I have been close to being hit on a couple of occasions. Perhaps it was just the type of course I was playing (tree lined) but I felt very uncomfortable and really do not think it gained anything.

When I played in the UK there was one Par3 that you called up. This was purely because it was a difficult hole, water in front, then a bunker and trees to the right and left and it did take on average longer to play. Now that makes sense, but saying that it was still uncomfortable standing there. You could hardly ever pick the ball up in the sky and constantly covered you head as screams of "FORE" were heard from the tee.

I've played a few times in the US and never have I played under 5 hours.

Going back to my first note the R&A have adopted this "ready play" etiquette which I think really improves the pace of the game. This idea should be used in all competitions and friendlies except obviously for matchplay.
Posted: 03/08/2004 15:24

My first comment refers to the post from Charles.
Posted: 03/08/2004 15:27

Only play with friends you'd like to chat with, then delays between shots are more of a joy than a frustration.
Posted: 03/08/2004 15:34


q8t
Too many people focus on rushing around playing speed golf, and it is here that many of the problems lie.

If people took their time (in terms of preparing for their shots), and played the game properly, then most of the causes of slow play would vanish (i.e. looking for balls)

Too often I see people walk up to their ball, take 1 practice swing (always too fast) and then watch in amazement as their ball flies off to the right/scuttles along the ground/etc.

Watch the pro's (and any good player), they do not rush, and always take a couple of practice swings. I follow this advice, and have knocked an average of 5 shots off my round (if each shot takes 5 minutes, think how much quicker you could play)

If more people took care of what they are doing, and what was happening around them, then 5 hour rounds would be a thing of the past. 18 holes should take between 3 and 4 hours, depending on conditions and the ability of the players.

Slow play is not the problem...it is the way that people play the game that is the issue.
Posted: 03/08/2004 15:43

holaaaaaa LADIES, ah rekon dis is de only forum in de world wich aint got no slow players postin to it.

Take yer tim, smell dem bananas and shoot down like dogs de first group who takes over 4.15
Posted: 03/08/2004 16:11

By far the most frustrating thing for me which contributes to slowing down the game is players over-estimating how far they can hit the ball! How many times have you seen players in front waiting to play their next shot, and then when those in front have moved on, they hit their ball well short of where the players in front were!
Posted: 03/08/2004 16:20


q8t
I agree 100% with Malcom...the typical answer that I get when I ask is 'Well, if I really catch it, I could make it'.

People never ever try to play the course the way that they should...if you play off 24, chances are you will not hit the green in 2, so live with it.

As I said earlier, people need to learn how to play (and not just how to hit the ball). Course ettiqute, and course management are too often skipped in golf lessions.
Posted: 03/08/2004 16:31

Alan Crofts mentions the R&A have supported "Ready Play" which sounds very sensible. I have looked at the R&A website to find some information which I can pass on to competition organisers but can find nothing. Can you point me in the direction of anything.
Posted: 03/08/2004 16:46

While there are slow players and %*"'^&+ slow players a modicum of blame must lie with the desk sending out tightly packed groups.
My club sends out groups at eight minute intervals so a four ball has two minutes each to play each hole.
Unless everyone from first tee of the day slashes and runs you will get a steady backlog that only gets worse as the day progresses.
Our four ball gets back in within 3:30 on a par 69 only if we tee off at 7am, 4+ hours is the norm so go out expecting that.

Posted: 03/08/2004 20:14

I have had a look and cannot find anything either. I will ask our committee where they obtained this idea. Perhaps it's bu115h1t in an attempt to speed up an issue.
They have quoted this idea, backed by the R&A, in our monthly newsletter. So I will dig into it and see what I can find.

Apologies if our club are trying to pull a fast one, I will keep you all posted. It does sound a good idea though.

Posted: 03/08/2004 20:34

Greenkeeping has to be taken into consideration in this issue. While knee high rough may be all part of "the test" for Tiger and friends all it does for us mere mortals (with no course marshalls and Joe Public to spot the wayward shot) is for people, after waving the group behind through of course!!, to spend their allotted 5 mins searching for their Top Flite like it`s a Faberge egg. Then, of course, someone in the group you`ve just let through does precisely the same thing on the next hole and you swap places on the course again.

All this contributes to lengthy rounds of golf and frustration....not to mention wrecking your back trying to dig your ball out of the knee high stuff. Hardly the conditions that are going to lower handicaps.

So come on green keepers cut down the rough to levels where the ball is findable and a good shot may rescue a par and lets leave the farming to the farmers!!.


Posted: 03/08/2004 20:43

Years ago on Club Championship day, with a net competition running in parallel to The Club Championship proper, some bright spark on The Committee came up with the brilliant notion of sending us out in threes with one low, one medium and one high handicapper.....for 36 holes! After the morning round our undisputed Best Golfer quit, adding a graffito to the scoreboard; "Gone fishing". I say that any standard of golfer should be able to get round in a three-ball stroke-play event on their own course in under four hours. However, exactly what they do in that time will vary depending on how good they are.
Posted: 03/08/2004 20:52

Malcolm, I agree with you but personally I find waiting for ages for folk to clear out of the way really messes up my rythm occasionally resulting in a poor shot. The only way I have come close to overcoming this problem is to stop at least 15 yards short of my ball and only approach it when the lot in front is moving out of range. I sometimes duff shots when allowed to play through, though this is a result of rushing my shots (really embarassing).
Tony, so you've played Stocks too.
Posted: 03/08/2004 21:33

I don't think that Malcolm or q28 are right. Some of us high handicaps do, occasionally and inexplicably, hit the ball some distance and I'm sure neither of them would want a ball landing on the green when they are putting. Anyway if the group in front are even remotely within reach ( say 220 yards or so ) the group behind are not holding up the course.

Common-sense and consideration for others would help but if that fails, indivudual golfers who are always slow ( and we all know who they are ) could be warned that if they wished to continue playing medals for instance they would have to speed up their game.

But who will bell the cat? Not me, it's just a game.
Posted: 03/08/2004 21:39

In reply to Tony Kinder: Golf she was played over bits of controlled rough country, usually country which was good for sheep and nothing else (except Golf of course). The links by the seaside are the prime example. Nowadays more and more farmers are "growing" golf courses on arable land. On arable land the grass will grow and grow and grow....On such courses The Greenkeeper has to cut grass all day long in the summer months. The green staff can only cut so much. I am puzzled by the "sentence" "Hardly the conditions that are going to lower handicaps." ...Sarcastically I wonder whether you want a forecaddie armed with a self-propelled Fly-Mo to cut the grass before your ball lands ?!?
Posted: 03/08/2004 21:41

The most significant single cause of slow play is looking for "lost" balls. No one means to mishit their ball but I am AMAZED at how many times players dont watch properly where the ball goes and the same goes for the PLAYING PARTNERS. This does not help every single time but apart from being polite it can make a big difference.
Posted: 03/08/2004 21:44

Lets face it, most people know hwo to speed up the game, so just don´t do it.

At my club (here in The Netherlands)we have a new rule this year, although it is only for the sub 20 hcp.

If your round in the weekly medal (3 ball) takes more then 4 hours the whole flight is disqualified. This is from T off untill last put on the 18th.

After a few months of using this rule nobody has been disqualified yet because they have always been within that time, showing that it is not a problem.

The only problem occurs when the first flight runs in to the "recreational" in front of them. Their is now a discussion going on how big the starting gap should be and if the marshal should take this flight out of play when the first group is slowed down by them.

I hope this helps the disccussion.
Posted: 03/08/2004 21:52

I agree with Duff Driver. Here's a suggestion; spread yourselves out a little so that you can triangulate a wayward ball's landing point.
Posted: 03/08/2004 21:55

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